Is there a way to turn off built-in intents in the audio player, e.g. “Alexa, Stop”?
For example, saying “Alexa, Stop” does something different depending on where you are when interacting with my skill. If you’re in the audio player, it activates the built-in or custom Stop/Pause function. If you’re outside the audio player (i.e. in the skill itself), saying “Alexa, Stop” calls my Stop flow. This split personality behavior would confuse the user should s/he encounter it.
Any suggestions on how to reduce this potential confusion?